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Earth & Beyond
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Earth and Beyond (EA Games)(Disc 1).ISO
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ENBData.cab
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_C533AFD0581841B6A566516E5BE77F9B
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Text File
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2001-12-12
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11KB
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564 lines
;//////////////////////////////////////////////////////////////
;PEOPLE
;//////////////////////////////////////////////////////////////
; TITLE GROUP_MISSIONS
[STR-0]
StringID= Only_Show_People_In_This_Sector_PT_PEOPLE
String0= Only Show People In This Sector
RenderObj= TLI08A
Attach= title02
Color= FA_BUTTON02
AltColor= FA_BLACK
Justify= CENTER,LEFT
FontType= FONT_SMALL
EffectOn= NONE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
;//////////////////////////////////////////////////////////////
;SORT BUTTONS
[TEMPLATE_SORT_PT_PEOPLE]
RenderObj= TLI08A
Color= FA_DK_YELLOW
AltColor= FA_DK_YELLOW
Justify= CENTER,LEFT
FontType= FONT_MED
EffectOn= FA_FADE_IN,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= FA_GLOW
MouseClick= FA_FADE_IN
[STR-1]
Template0= TEMPLATE_SORT_PT_PEOPLE
StringID= Name_PT_PEOPLE
String0= Name
Attach= SORT00
[STR-2]
Template0= TEMPLATE_SORT_PT_PEOPLE
StringID= Level_PT_PEOPLE
String0= Level
Attach= SORT02
Wait= 0.3
[STR-3]
Template0= TEMPLATE_SORT_PT_PEOPLE
StringID= Prof_PT_PEOPLE
String0= Prof.
Attach= SORT03
Wait= 0.6
[STR-4]
Template0= TEMPLATE_SORT_PT_PEOPLE
StringID= Location_PT_PEOPLE
String0= Location
Attach= SORT04
Wait= 0.9
;//////////////////////////////////////////////////////////////
;DATE DETAIL
[TEMPLATE_NAME_PT_PEOPLE]
RenderObj= TLI08A
Color= FA_DK_RED
AltColor= FA_RED
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= NONE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= FA_TOGGLE_COLOR
[STR-5]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name00_PT_PEOPLE
String0= Name00
Attach= D0A
[STR-6]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name01_PT_PEOPLE
String0= Name01
Attach= D0B
Wait= 0.1
[STR-7]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name02_PT_PEOPLE
String0= Name02
Attach= D0C
Wait= 0.2
[STR-8]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name03_PT_PEOPLE
String0= Name03
Attach= D0D
Wait= 0.3
[STR-9]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name04_PT_PEOPLE
String0= Name04
Attach= D0E
Wait= 0.4
[STR-10]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name05_PT_PEOPLE
String0= Name05
Attach= D0F
Wait= 0.5
[STR-11]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name06_PT_PEOPLE
String0= Name06
Attach= D0G
Wait= 0.6
[STR-12]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name07_PT_PEOPLE
String0= Name07
Attach= D0H
Wait= 0.7
[STR-13]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name08_PT_PEOPLE
String0= Name08
Attach= D0I
Wait= 0.8
[STR-14]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name09_PT_PEOPLE
String0= Name09
Attach= D0J
Wait= 0.9
[STR-15]
Template0= TEMPLATE_NAME_PT_PEOPLE
StringID= Name10_PT_PEOPLE
String0= Name10
Attach= D0K
Wait= 1.0
;//////////////////////////////////////////////////////////////
;LOCATION DETAIL
[TEMPLATE_LEVEL_PT_PEOPLE]
RenderObj= TLI08A
Color= FA_BODY02
AltColor= FA_BODY01
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= NONE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= FA_TOGGLE_COLOR
[STR-16]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level00_PT_PEOPLE
String0= Level00
Attach= D2A
[STR-17]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level01_PT_PEOPLE
String0= Level01
Attach= D2B
Wait= 0.1
[STR-18]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level02_PT_PEOPLE
String0= Level02
Attach= D2C
Wait= 0.2
[STR-19]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level03_PT_PEOPLE
String0= Level03
Attach= D2D
Wait= 0.3
[STR-20]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level04_PT_PEOPLE
String0= Level04
Attach= D2E
Wait= 0.4
[STR-21]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level05_PT_PEOPLE
String0= Level05
Attach= D2F
Wait= 0.5
[STR-22]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level06_PT_PEOPLE
String0= Level06
Attach= D2G
Wait= 0.6
[STR-23]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level07_PT_PEOPLE
String0= Level07
Attach= D2H
Wait= 0.7
[STR-24]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level08_PT_PEOPLE
String0= Level08
Attach= D2I
Wait= 0.8
[STR-25]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level09_PT_PEOPLE
String0= Level09
Attach= D2J
Wait= 0.9
[STR-26]
Template0= TEMPLATE_LEVEL_PT_PEOPLE
StringID= Level10_PT_PEOPLE
String0= Level10
Attach= D2K
Wait= 1.0
;//////////////////////////////////////////////////////////////
;TITLE DETAIL
[TEMPLATE_PROF_PT_PEOPLE]
RenderObj= TLI08A
Color= FA_BUTTON02
AltColor= FA_BUTTON01
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= NONE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= FA_TOGGLE_COLOR
[STR-27]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof00_PT_PEOPLE
String0= Prof00
Attach= D3A
[STR-28]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof01_PT_PEOPLE
String0= Prof01
Attach= D3B
Wait= 0.1
[STR-29]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof02_PT_PEOPLE
String0= Prof02
Attach= D3C
Wait= 0.2
[STR-30]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof03_PT_PEOPLE
String0= Prof03
Attach= D3D
Wait= 0.3
[STR-31]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof04_PT_PEOPLE
String0= Prof04
Attach= D3E
Wait= 0.4
[STR-32]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof05_PT_PEOPLE
String0= Prof05
Attach= D3F
Wait= 0.5
[STR-33]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof06_PT_PEOPLE
String0= Prof06
Attach= D3G
Wait= 0.6
[STR-34]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof07_PT_PEOPLE
String0= Prof07
Attach= D3H
Wait= 0.7
[STR-35]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof08_PT_PEOPLE
String0= Prof08
Attach= D3I
Wait= 0.8
[STR-36]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof09_PT_PEOPLE
String0= Prof09
Attach= D3J
Wait= 0.9
[STR-37]
Template0= TEMPLATE_PROF_PT_PEOPLE
StringID= Prof10_PT_PEOPLE
String0= Prof10
Attach= D3K
Wait= 1.0
;//////////////////////////////////////////////////////////////
;LOCATION DETAIL
[TEMPLATE_LOCATION_PT_PEOPLE]
RenderObj= TLI08A
Color= FA_DK_GREEN
AltColor= FA_GREEN
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= NONE
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= FA_TOGGLE_COLOR
[STR-38]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc00_PT_PEOPLE
String0= Loc00
Attach= D4A
[STR-39]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc01_PT_PEOPLE
String0= Loc01
Attach= D4B
Wait= 0.1
[STR-40]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc02_PT_PEOPLE
String0= Loc02
Attach= D4C
Wait= 0.2
[STR-41]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc03_PT_PEOPLE
String0= Loc03
Attach= D4D
Wait= 0.3
[STR-42]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc04_PT_PEOPLE
String0= Loc04
Attach= D4E
Wait= 0.4
[STR-43]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc05_PT_PEOPLE
String0= Loc05
Attach= D4F
Wait= 0.5
[STR-44]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc06_PT_PEOPLE
String0= Loc06
Attach= D4G
Wait= 0.6
[STR-45]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc07_PT_PEOPLE
String0= Loc07
Attach= D4H
Wait= 0.7
[STR-46]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc08_PT_PEOPLE
String0= Loc08
Attach= D4I
Wait= 0.8
[STR-47]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc09_PT_PEOPLE
String0= Loc09
Attach= D4J
Wait= 0.9
[STR-48]
Template0= TEMPLATE_LOCATION_PT_PEOPLE
StringID= Loc10_PT_PEOPLE
String0= Loc10
Attach= D4K
Wait= 1.0
;//////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////
;//////////////////////////////////////////////////////////////
; Right hand side.
;//////////////////////////////////////////////////////////////
; Detail of Profile word wrap
[TEMPLATE_DESCRIPTION]
RenderObj= TLI09A
Color= FA_BODY02
AltColor= FA_BODY01
Justify= CENTER,LEFT
FontType= FONT_SMALL
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_2_SEC
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
SoundOnID=fontcricket.wav
SoundOnVol=0.33
SoundOnDur=0.4
[STR-49]
Template0= TEMPLATE_DESCRIPTION
StringID= WRAP_Profile00_PT_PEOPLE
String0= Profile00 This is a short description of the character you just selected. Blah Blah Blah.
Attach= DESC00B
Spacing= -1
MouseOver= FA_SCROLL_UP
;BoxOffset= 4
TimeSpacing= .1
;//////////////////////////////////////////////////////////////
; Send & Invite
[TEMPLATE_SEND]
RenderObj= TLI09A
Color= FA_RED
AltColor= FA_YELLOW
Justify= CENTER,CENTER
FontType= FONT_TINY
EffectOn= NONE
;EffectOn= FA_RANDOM_ON_RIGHT,FA_STAY_COMPLETE
EffectConst= FA_REVERT
EffectOff= NONE
MouseOver= FA_GLOW
MouseClick= FA_SHAKE
[STR-50]
Template0= TEMPLATE_SEND
StringID= Send_Message_PT_PEOPLE
String0= Send Message
Attach= Cancel
[STR-51]
Template0= TEMPLATE_SEND
StringID= Invite_to_Group_PT_PEOPLE
String0= Invite to Group
Attach= Accept
;//////////////////////////////////////////////////////////////
; TITLE PROFILE Information
[STR-52]
StringID= PROFILE_PT_PEOPLE
String0= PROFILE
RenderObj= TLI09A
Attach= title01
Color= FA_BUTTON02
AltColor= FA_BLACK
Justify= CENTER,CENTER
FontType= FONT_MED
EffectOn= FA_FADE_IN,FA_DROP_SHADOW
EffectConst= NONE
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
BlendType= ALPHA
Offset= -0.02,0
SoundOnID=fontclick.wav
SoundOnVol=0.5
;//////////////////////////////////////////////////////////////
; Title & Rank
[TEMPLATE_RANK]
RenderObj= TLI09A
Color= FA_BODY01
AltColor= FA_BODY02
Justify= CENTER,LEFT
FontType= FONT_TINY
EffectOn= FA_WIPE_ON_RIGHT,FA_STAY_2_SEC
EffectConst=FA_REVERT
EffectOff= NONE
MouseOver= NONE
MouseClick= NONE
[STR-53]
Template0= TEMPLATE_RANK
StringID= Person_Name_PT_PEOPLE
String0= Name
Attach= PROFILE_NAME
Color= FA_BUTTON01
[STR-54]
Template0= TEMPLATE_RANK
StringID= Profession_PT_PEOPLE
String0= Profession
Attach= PROFILE_PROF
Color= FA_BUTTON01
[STR-55]
Template0= TEMPLATE_RANK
StringID= Combat_PT_PEOPLE
String0= Combat:
Attach= COMBAT
[STR-56]
Template0= TEMPLATE_RANK
StringID= Trade_PT_PEOPLE
String0= Trade:
Attach= TRADE
[STR-57]
Template0= TEMPLATE_RANK
StringID= Explore_PT_PEOPLE
String0= Explore:
Attach= EXPLORE